Internet Gaming: Understanding the Attraction
Abstract
Internet gaming is one of the hottest growing markets in the world. Among today’s hundreds/thousands of game titles for personal computers lies the even older (perhaps larger) isolated market for game consoles played on consumer televisions. The advent of increasingly available broadband Internet connectivity along with a recent game console from Microsoft that now includes a Ethernet port present the potential for an interesting merger of two previously separate industries. This impending merger multiplies the number of Internet capable gamers, radically changing and exposing the landscape of demand for Internet games.
So what is the big deal with having a multitude of games to play out on the Internet? Why is this significant? Furthermore, what drives people to play games, especially Internet games? All questions one should understand before gaming will make any sense to the average person – non-gamer!
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